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Lesson 4 

Sketches

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One-point perspective drawing is a technique used to create the illusion of depth and distance in a picture by drawing lines that appear to meet at a single point on the horizon. It makes things look like they are further away by making them smaller as they get farther from the viewer. 

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Two-point perspective is a drawing technique used to create the illusion of depth and distance in a picture by using two vanishing points on the horizon. This makes objects appear to be at an angle and gives the viewer a sense of height and width as well as depth. It is commonly used in architectural and interior design drawings to show the sides of a building or room.

Sketching

Sketches are less formal, can be changed quickly, and are less limiting.

You can think creatively and quickly come up with a variety of ideas when you sketch.

 building or room.

Benefits of Sketching

1.Imagine a variety of Ideas

2.Explore Alternatives

3.Foster Better Discussions

  • Allows people to agree on what they see, not what they imagine

  • Saves times to replace words to explain a situation

4.Helps to remember

  • Breaks things down in components

  • Notice parts of the product

Lesson 5
 

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In this lesson, we learned a technique called scamper.

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What is a scamper? 

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1) Substitute.  Substituting one element or component of your idea with something else. By exploring different substitutions, you can uncover new possibilities and perspectives. For example, instead of using plastic for straws we can use metal instead.

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2) Combine.  Combine two things together. For example, combine the coffee mug with a small compartment or attached lid for storing sugar, creamer, or tea bags. This combination allows for convenient storage and keeps everything needed for a hot beverage in one place.

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3) Adapt. Adapt your idea to different contexts, situations, or target audiences. For example, adapt the coffee mug by incorporating a temperature indicator on the exterior, such as a color-changing band, to indicate when the beverage is at the desired temperature. This adaptation can help prevent burning one's mouth and ensure optimal drinking experience for the consumers.

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4) Modify. Modify or tweak various aspects of your idea. For example, modify the coffee mug by adding a double-insulated layer to maintain the temperature of the beverage for a longer duration. This modification can enhance the mug's functionality, allowing the drink to stay hot or cold for an extended period.

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5) Put to other use. Turn an something you have to something else that have a different purpose. For example, turning food waste into compost.

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6) Eliminate or Elaborate. Simplify by removing components which hinders my idea. For example, eliminate the need for a coaster by adding a non-slip, heat-resistant base to the coffee mug. This elimination can simplify the user experience and protect surfaces from heat or moisture without the need for an additional accessory.

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7) Reverse. Reverse my perspective and look at the problem from a different angle. Reverse the design by creating an inverted coffee mug that is suspended from the top, allowing for a unique drinking experience.

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Two cards were provided for us in this lesson. Innovating a prototype in accordance with the two cards is our task. On the first card, a soldier is seen talking on a walkie-talkie. In the second card, soldiers are seen taking a nap at their base. The other card represents a communication device, while one of the cards represents a profession. I then conducted a brainstorming session and produced a prototype. The virtual reality helmet and headset used in the prototype. There are only a few items that can be helpful to the soldiers. A gas mask, an infrared sensor, and a camera are among the components. As I work to be innovative and creative, this prototype is intriguing.

White Structure

Lesson 6 

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For this lesson, we went to the lab to practise soldering and build our prototype. I've soldered a little myself, and it comes naturally to me. We received a small circuit board, four resistors, and an LED.

This is supposed to cause the LED to light up. The board is taped, and the components are connected where they should be. Before soldering all the parts into place, I first taped the board. Eventually, the LED started to glow.

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In the second learning phase, we have to try to build our prototype. I divided a large cardboard sheet into four section. A weighted blank with intelligence serves as our prototype. To highlight the various components of the prototype, the four sections were designed. The components include a heating and cooling system, a music player, a lighting system, and a heart rate monitor. I tried to be creative when replicating the components to see how our prototype was inside out. Therefore, it allows me to exercise my imagination, this was a fun activity.

You can't change what happened. But you can still change what will happen. 

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